---
title: "COD Mobile New TAC/GameLoop Beta – Hard 30 FPS Cap & Collapsing to ~15 FPS in Combat"
canonical_url: https://emudesk.com/issues/cod-mobile-new-tac-gameloop-beta-hard-30-fps-cap-collapsing-to-15-fps-in-combat
content_locale: en
source_locale: en
entity_type: issue
index_status: index
published_at: 2026-09-16T22:27:10.848Z
updated_at: 2026-09-17T00:45:01.877Z
freshness_status: fresh
---

# COD Mobile New TAC/GameLoop Beta – Hard 30 FPS Cap & Collapsing to ~15 FPS in Combat

Hi everyone hope y'all are doing wellSo ​I am testing the new TAC-based GameLoop beta build for COD Mobile. While the game launches and keymaps function, performance is heavily throttled and experiences severe drops during action.​My Specs:​Laptop: HP Victus 15​CPU: 13th Gen Intel Core​GPU: NVIDIA GeForce RTX 4050 Laptop GPU​RAM: 16 GB​Display: 144 Hz​OS: Windows 11 (Virtual Machine Platform disabled)​The Issues:​Hard 30 FPS Lock: Most of the time during normal play, the game aggressively caps itself at 30 FPS (sometimes floating slightly up to 45 FPS max). Even after increasing the TAC/GameLoop emulator FPS slider to 100 FPS, it completely ignores the setting and remains locked around 30 FPS.​Severe Combat Frame Drops (Drops to 10–16 FPS): Whenever sudden action happens on screen, the framerate completely collapses:​An enemy suddenly crosses my line of sight or turns a corner​Rapid aiming / flicking the mouse​Multiple assets, muzzle flash, or effects render at once​Failing to Recover After Stutter: When the frame rate drops into the 10–16 FPS range, the emulator frequently stays stuck at ~15 FPS for the rest of the engagement rather than bouncing back up to 30.​What I've Tested:​Clean installation of the new beta on local hardware (not cloud/shared).​Disabled Windows Virtual Machine Platform (helped overall stability, but the 30 FPS cap and combat drops remain).​Has anyone found a way to break this internal 30 FPS cap on the TAC beta, or stopped the emulator from getting permanently stuck at 15 FPS during gunfights? Any guidance on engine renderer settings or config file overrides would be appreciated.Note : Also If turn on frame generation option it jumps 70-80 fps but I makes waves pattern or blurry waves if I move quickly like GPU is not rendering or something not going well