---
title: "CODM movement 'locks up' / direction keys delay — TAC input lag fix"
canonical_url: https://emudesk.com/issues/codm-wasd-locks-up-direction-keys-delay-fix
content_locale: en
source_locale: en
entity_type: issue
index_status: index
published_at: 2026-08-31T18:22:23.000Z
updated_at: 2026-09-01T00:45:02.039Z
freshness_status: fresh
---

# CODM movement 'locks up' / direction keys delay — TAC input lag fix

While playing CODM through TAC, WASD movement feels stuck — pressing forward (W) sometimes doesn't register; the character appears to be moving but stops; or the direction "locks" and the player has to mash the keys to recover. Multiple users describe the same pattern across English and Turkish channels:


  "yes, it 'locks up' in a sense. I need to stop and mash some of the WASD keys to be able to move normally" — localizationkey
  "keyboard and game have so much time differences that's why performance is very bad in this emulator. Some times when we use direction keys then its feel like its going on another direction" — DeenaNath_YT
  "codm yönlerde ara ara takılmalar oluyor tekrar tekrar yön tuşlarına basmak zorunda kalıyorum" — ✨ÊxØ✨ (TR)
  Movement gets "sticky" mid-firefight, costing engagements.


Root cause confirmed by ӃryptønPsychø: "that's a TAC problem because, CoD:M isn't officially added to TAC yet." TAC's input handler isn't tuned for CODM's specific touch-event polling rate, so quick directional changes sometimes miss the interpolation window.