CODM: 90% of in-game sounds don't play (full resource pack downloaded)
While playing CODM through TAC, ~90% of in-game sounds don't play. Affected: gunfire, footsteps, ambient effects, voice lines. UI clicks and music sometimes still work, making the user think their speakers / headphones are fine. Reported framing:
"like 90% of the sounds in the game dont play. i have all resources (all 50 or so gb) downloaded"
Symptoms:
- Full CODM resource pack (50+ GB) is downloaded.
- Volume sliders are at max in both CODM settings and Windows.
- Headphones / speakers work in other apps (Spotify, browser).
- Restarting the emulator doesn't help.
Solutions
solution #572
Switch the emulator's audio engine to "Wave Out". This fix originated in the PUBG channel for 32-bit audio init failure but resolves the same root cause for CODM's 90%-silence issue:
- Open the emulator settings (4 squares menu → Settings).
- Click Engine tab.
- Scroll to the bottom — find the Audio section.
- Audio engine dropdown → pick Wave Out.
- Save settings, restart emulator.
- Relaunch CODM — sounds should now play normally.
Why this works: the default audio engine (DirectSound or WASAPI Exclusive depending on TAC version) collides with some Realtek / Conexant driver configurations on Windows 10/11. Wave Out is an older legacy path that bypasses the problematic mixer chain.
solution #573
Update your audio driver from the manufacturer's site. Don't trust Windows Update for audio drivers — it ships generic ones that break TAC. Go to your motherboard manufacturer's support page (ASUS / MSI / Gigabyte / Lenovo) and download the latest Realtek / Conexant audio driver explicitly. Install, reboot, retest CODM.
solution #574
Match Windows audio bit depth to TAC's expected format. Right-click speaker icon → Sound settings → Output device → Properties → Advanced tab → set Default Format to 16 bit, 44100 Hz. Some TAC builds break with 24-bit / 96 kHz outputs.
Comments (0)
Sign in to_leave_comment